

(Split off from the main list to keep it from getting too large.) NameĪllows running the game with LWJG元 (fixes some issues) and Java 9+ (may improve performance) Less commonly needed optimization/fix mods. OptiFine + FastCraft + ArchaicFix + Neodymium.Thus, the combos expected to yield the best rendering performance are: Here is a handy chart showing the relation between the major rendering overhaul mods. OptiFine E7 + FastCraft 1.25: has shader support, but performance may be worse.OptiFine D6 + FastCraft 1.23: no shader support, but has been found to give better performance.Therefore, if using FastCraft and OptiFine at the same time, the recommended configurations are: To fix this, FastCraft 1.25 had some of its optimizations disabled in order to regain compatibility. OptiFine D7 introduced shader support, which causes incompatibilities with some mods, notably FastCraft 1.23. Incompatible with some mods that alter the main menu (BugTorch with skipInitialWorldChunkLoad, or Aether II)īeing closed source mods that patch the game invasively, FastCraft and OptiFine are known to cause issues with many mods.

Has notable overlap with other open source mods doDownfall is broken (it doesn't persist).Īlternative to FoamFix's log4j vulnerability fix that may be less verbose.

Has major optimizations that are incompatible with OptiFine and FastCraft (they are automatically disabled)ĭeprecated by Et Futurum Requiem. 🔍 Debug: Provides tools to diagnose technical problems.Shown in one table since there is a large overlap between these two categories. See the Mixin mods section near the end of the document for information about that. Some of the listed mods require a Mixin bootstrap mod in order to work. You will not want to use all of the listed mods at once.

These lists try to comprehensively list all the available options. Instead, they make the base game run better, or port over features from other versions of vanilla. This is a list of Minecraft 1.7.10 mods that are not focused on adding new original content.
